The survival type of games are getting very popular these days.
Games like DayZ, WarZ (let’s not go there), RUST and others, are gaining more and more adepts every day.
But, to me, the griefing is really a deterrent because I’m never really ready for it, it’s never in my term (not that it can really be), but it has so much potential if done right. I’m not saying those titles are doing it wrong, but it’s not 100% to my taste.
Yesterday after playing RUST I had an epiphany…
I won’t go into ANY detail, but even though this could be difficultly done here, I think it would be possible to pull off. I would be willing to put Disenthral aside to explore the possibilities this could offer.
In short, I’m looking for people that would like to discuss the possibilities to explore a game like that made with jME3. We have everything here to make that kind of game. We have the engine. jME3 can compete with anything those games use. The hardest to pull would be gathering people interested enough to jump into it.
Unfortunately, what would be needed is experienced coders. In short, no programming newcomers. You would need a good understanding of the engine, nifty or t0neg0d’s GUI, writing, shaders or modeling/map-making.
I have no intention of doing a game as an open source project, so this would be a private thing.
The first goal would be to get 3-4 interested people (or more) and discuss the foundation on skype or an otherwise live connection. I have several ideas that could actually turn the genre on its head
That’s all I say for now.
So, how many of you could be interested if things are right?