Hello,
I'm creating the 83126
Most likely it is the garbage collection of the virtual machine. Make sure you do not create many (large) objects each frame. You can use a profiler to see what is garbage collected and avoid the creation of it (e.g. reuse it).
yes, i have noticed the lag too.
the lag happens with jmetest examples too, and most of them are very lightweight (4000+ fps).
took this down and ran it and i noticed absolutely no lag whatsoever…
seemed fine…
i can't notice any lag here.
win xp / nvidia 7600 gs / amd x2 3800+
anybody runs jme on linux?
Thanks for the replies. I will try to follow the recommendations and profile the game.
I'm running the 1.0RC1 version on Linux (Arch).
The FlagRush tutorial its runing smooth here, I'm confused :?
anybody runs jme on linux?
yes sir, ubuntu 7.04 here
I remember some lagginess in jme apps if some stuff was running in the background.
Esp. downloading something over modem seemed to cause this.
The lag occured around every 5 sec as if the app was halted for a 10th of a sec.
besides linux, it also occurs on OSX 10.3
os x 10.3???
wouldn't imagine java 5 playing nicely on that…