Example game and tutorials - from Atomix
MOVED TO WIKI:
https://wiki.jmonkeyengine.org/legacy/doku.php/jme3:atomixtuts
[Updated July 2013]
[??? I’ve got this topic marked as SPAM lately???] The forum is broken somehow???
Contact me:
Here!
Google+: Anmelden – Google Konten
First, The Series
Now the series are going on write various of game genre:
Content
Chapter 1 : Card Game cardsgame
Chapter 2 : RPG Game - Blade of the immortal bladegame
Chapter 3 : Shot-em-all - FPS game shootemgame
Chapter 4 : Mayan boy - 3D Platform Puzzle game mayangame
Chapter 5 : EuroKick - Sport management game (Soccer) kickgame
Chapter 6 : RTS Multiplayer game - HeavenRTS heavenrtsgame
Chapter 7 : Ancient Monkey world mmorpg
[… more ]
which will tell almost every technique you want to know to start working in your own game.
Plus, I not trying to act ambious, since I just want to test my self and make such small prototype game, then release the code, that’s it!
Second, The Code :
I don’t know if anyone checked the code but now I made major changes:
separate the code into 2 part:
A- Atom framework which on top of JME3 and have some features like AI,Scripting,Database,VirtualReallity,Trigger,Multiplayer…(description below) to make developing game process in JME much more easier!
So, what is Atom - the cool things, actually it combines a various project of JME3 great contributors:
AI from @Sploreg @shirkit and mine
VirtualReallity from @noncom
Trigger Multiplayer and MirrorMonkey from MonkeyZone code which I believe written by @normen and @nehon and guys
Database using Cayenne
ShaderBlow from @mifth
SpriteEngine from @dansion
Forestor from @androlo
… other contributors ( I will add them later please forgive if I can’t remember your name immediately )
I want to thank all of you for you great great great contributor, help me and my friends here to start learning game programming and doing our own game. Salute! My job is to glue the those great gems together, (pretty time consuming job) :
As the spliting above, then I will make two diffreent topic to keep them separate, the Atom framework and the Series of game making.
Improvements in the framework will be added rapidly as long as I reveice advices from you guys, so I don’t label a version yet!
In the games I use some place holder asset.
My own models will be released and put in SVN for free to use!
P/s: Now, I don’t really have a good voice to introduce in the video clip, so sometime the subtitle will replace my voice. Anyone interest of doing the voice part, please contact me here! I will send you the video clip for recording !