[Solved] Gamepad disconnect/re-connect

Maybe adding this check can fix the issue (at least the null pointer exception) for LWJGL3. Not sure if it will recognise it after re-connect so.

if (!glfwJoystickPresent(entry.getKey())) {
    continue;
}

after this line

Searching google, it seems there is not a controller listener for connect/disconnect in LWJGL3/GLFW.