GBUI - Atechnique is broken

GBUI "atechnique" demo "works" out of the box with JME 2, but if you actually interact with it, it's quickly apparent that the menus don't get drawn properly or refresh appropriately.



The MainMenu draws ok initially, but when you select the settings option, the settings view doesn't have a proper background, nor do the widgets have any child graphics (not the Cancel/OK buttons).  Once a drop-down is selected, the options don't have a proper background.



Worse, after cancel is selected from the settings menu, the main menu doesn't refresh properly, showing a blank white image.  If you mouse over where the buttons should be, the text portion of the buttons will show up properly, but no images.



See attached screenshots for details.

Ok, I have the source put into the test directory now.  I was going to put it in an examples directory, but the tests are all examples as well…so…



Ok, so now that I've fixed most of the major fires (to this minute,) I'm looking at why the refresh doesn't look right when you go back to the menus.

It's been a while since I've had the time to "play", but interestingly enough, it was just last week that I updated my GBUI source to the latest version to see if everything still worked.  It compiled OK, but when I ran it, the appearance was definitely messed up, much like the posted examples - background images, and images in general, just not appearing right.  Since I was trying to work on another issue, I just retreated to a previous revision (one-ninety-something; 196?) and made a note to come back later to see if I could hunt down the issue.

ok, I'll look at 196 ish…see what's different and might be breaking it.

It's been about a month, and I see someone has been working on GBUI in the past couple days, but I'm still getting the error described in this thread.  I'm a noob to GBUI and would like to use it, how far are you guys on fixing this problem?

Not sure yet.  One of us is working on the trunk, the other is working on debugging this issue.  I wouldn't think it'd be that long.  It's all a matter of whom has the time to work on it and when, really.



I'm working on figuring it out this weekend,but that doesn't mean there'll be an answer.  But I'll see what I can do