I have spent all day trying to find a decent way to implement GUI into JME.
FengGUI seems to not be ready to work with JME, apparently it needs a different LWJGL and fixing, plus it doesnt compile right in my eclipse
JMEDesktop has all kinds of crazy memory leaks, causing my computer to use hundreads of MBs of memory to run it after a short amount of time.
and finally, GBUI, which is the one I want to go with, but I keep getting problems. I have the project all properly set up in eclipse, but when I try to integrate it into eclipse, I continually keep getting the error
java.lang.VerifyError: class com.jmex.bui.PolledRootNode overrides final method findCollisions.(Lcom/jme/scene/Spatial;Lcom/jme/intersection/CollisionResults;)V
Well, I might just be doing something wrong. Basically, what I would really appreciate is if someone could drop me a helloworld class for GBUI that uses something besides their BaseTest. For some reason, even when using their basetest outside of the GBUI project I get that error, even when I am using their exact same class source from the Test folder!
Well, any help would be appreciated. Thanks!