Hi, everyone!
First of all: If there is already an article or a forums-discussion, I’m sorry, didn’t find that…
I created a full playable game-level.
My question is: how should i handle and organize multiple scenes/levels???
Should I create a new root node each time, or should i detach all children?
And how should I organize the classes and methods?
Are there any best practices?
telll me some thing about this
Thank you for the link, exactly what i was looking for