Geometry axis 0

Hi everyone, I have a doubt.

Is possible make a geometry with an axis 0?

I made some and I had this problem, when my character moves around the geometry, crashes with it.

I took the next screenshot of the mesh.



http://imageshack.us/photo/my-images/256/x1y1z0.png/



The axis are: X = 1, Y = 1, Z = 0.

:?

I don’t really know what you want.

Well I’m wrong trying to make a square using a box with an axis 0 because that makes the problem with the mesh.

I need that figure, a square 2d only

How about using a quad?

1 Like

lol I jsut don’t know the lib yet

Javadoc can be your best friend sometimes. JME is organize pretty well for that:



http://hub.jmonkeyengine.org/javadoc/com/jme3/scene/shape/package-summary.html



Or in the more advanced case, go to Mesh and look at “Direct known subclasses”:

http://hub.jmonkeyengine.org/javadoc/com/jme3/scene/Mesh.html

Haha weird, I never thought of using a box like that. Does the “box” actually look ok (no flickering or stuff like that when you move the camera around)?



What is it you’re trying to use the quad for?

@androlo said:
Haha weird, I never thought of using a box like that. Does the "box" actually look ok (no flickering or stuff like that when you move the camera around)?

What is it you're trying to use the quad for?


I'm making a closed scene, I just need those quads to block the character.
Thanks for your answers (: