Hello,
a general question. If I use blender, I can see that this software allows to add geometries to geometries. In JME however, a geometry is no scenenode, i.e. I can not add a geometry to a geometry. Of course, I could circumvent this easily by adding a geometry to a scenenode before. My question is if, and why, it is solved in JME to separate geometry from scenenode paradigma.
Thanks a lot.
Regards,
Equi
What is scenenode paradigma? Anyway the structure of the scenegraph is quite clear:
https://wiki.jmonkeyengine.org/legacy/doku.php/jme3:scenegraph_for_dummies
Applying concepts from other software makes no sense, its like asking why the Rolling Stones don’t sound like the Beatles.