Hi people,
I'm new in JME and I'm going to use it at my work, so I will be here for a long time.
I'm having difficulties to know the current DisplayMode from JME before creating and standarGame.
I have to call manually to LWJGL to know the current Video Mode, and I don't want to use this. Because a want to delegate this work to JME (for future use of JOGL).
I currently use this code.
protected void getActualVideoMode(Mode videoMode) {
DisplayMode dm=org.lwjgl.opengl.Display.getDisplayMode();
videoMode.set(dm.getWidth(), dm.getHeight(), dm.getBitsPerPixel(), dm.getFrequency());
}
I haved been searching on the wiki/forum and javadoc but I haven't found any solution.
This feature is implemented in JME?