Gettin started, and found some problems

Fisrt Hello to every one.



I'm new around here.



I am a Java programmer since long, and i'm starting a new graduate project.



I choose this engine cause suport java language, and it sounds good to me.



Well, it's my first game, but i'm not alone in the project.



Anyway, i'm the programmer and i need run the jme into Eclipse.



I followed the tutorial, but when i compile "HelloWorld.Java", i got this error:



06/04/2009 22:50:29 com.jme.app.BaseGame start

INFO: Application started.

06/04/2009 22:50:29 com.jme.system.PropertiesIO <init>

INFO: PropertiesIO created

06/04/2009 22:50:29 com.jme.system.PropertiesIO load

WARNING: Could not load properties. Creating a new one.

06/04/2009 22:50:30 class jmetest.TutorialGuide.HelloWorld start()

SEVERE: Exception in game loop

java.lang.LinkageError: Version mismatch: jar version is '21', native libary version is '12'

at org.lwjgl.Sys.<clinit>(Sys.java:103)

at org.lwjgl.opengl.Display.<clinit>(Display.java:129)

at com.jme.system.lwjgl.LWJGLPropertiesDialog$ModesRetriever.run(LWJGLPropertiesDialog.java:669)

at com.jme.app.AbstractGame.getAttributes(AbstractGame.java:219)

at com.jme.app.BaseGame.start(BaseGame.java:62)

at jmetest.TutorialGuide.HelloWorld.main(HelloWorld.java:51)

06/04/2009 22:50:31 com.jme.app.BaseSimpleGame cleanup

INFO: Cleaning up resources.

Exception in thread "main" java.lang.Error: Unresolved compilation problems:

The import org.lwjgl.util.applet.LWJGLInstaller cannot be resolved

LWJGLInstaller cannot be resolved



at com.jme.system.lwjgl.LWJGLSystemProvider.<init>(LWJGLSystemProvider.java:38)

at com.jme.system.DisplaySystem.getSystemProvider(DisplaySystem.java:234)

at com.jme.system.DisplaySystem.getDisplaySystem(DisplaySystem.java:246)

at com.jme.util.TextureManager.doTextureCleanup(TextureManager.java:752)

at com.jme.app.BaseSimpleGame.cleanup(BaseSimpleGame.java:557)

at com.jme.app.BaseGame.start(BaseGame.java:97)

at jmetest.TutorialGuide.HelloWorld.main(HelloWorld.java:51)



Can anyone help?



Thanks,

Power.

looks like you have the wrong lwjgl native library.

Make sure to use the lib that comes with jme in the  /lib filder

I followed the tutorial to configure eclipse whit it and its not working.



There's a place in the tutorial that references a jme/lib/native/<os>.



I use a WinXP SP2.



What sould i put at <os>??



Thanks,

Power.

I think the path for you is lib/lwjgl/native/win32 … You can always browse the jme project you downloaded from svn.

But there's no win32.os inside lib/native ;/



Any chance that the download source ou any file become wrong?

did you use the cvs version (which wuold be jme1)?



You should use jme 2 from google code:

http://code.google.com/p/jmonkeyengine/source/checkout



there is the win32 folder

http://code.google.com/p/jmonkeyengine/source/browse/#svn/trunk/lib/lwjgl/native/win32

Thanks.



I thing i get the problem.



My Eclipse cannot find the SVN patch to instal. I get the source of jME from CVS and it stills dont work.



Anyone know how to make Eclipse instal de SVN?



Thanks for atention,

Power.

http://subclipse.tigris.org/servlets/ProjectProcess;jsessionid=51D4E9CBF5D17CDCD3C7CF657F6A23C8?pageID=p4wYuA

Thanks.



Im in school now. When i went home, i'll test it and post the resolt here.



Thanks again,

Power.

Thanks Anyone who helped me.



I've installed the SVN, and download the source from it.



Now it working fine.



Another question I'll call you again.



Farewell,

Power.