Getting vector where mouseRay intersects the terrain

hello dudes



at first: im noob in jME … so sorry if i ask dumb questions



i know that there is a very similar topic


Getting exact point of intersection of mouse click and terrain page


but i need the exact intersection point with the terrain itself (not with its bounding) if that is possible
or is there any way to make the bound very accurate (i use a boundingBox ^^)???

thanks a lot for ur help

There is a way to do triangle-accurate picking in jME… Check this topic and the test suggested there. http://www.jmonkeyengine.com/jmeforum/index.php?topic=5482.0

Doing per-triangle intersection could be costly. You might want to try the newton search