Hello,
I'm working on a sky renderer which will be able to display a Skybox. I've writen this :
Skybox m_skybox = new Skybox("skybox", 1000, 1000, 1000);
Texture north = TextureManager.loadTexture(new File("data/texture/north.jpg").toURI().toURL(), Texture.MM_LINEAR, Texture.FM_LINEAR, Image.GUESS_FORMAT_NO_S3TC, 0.0f, true);
Texture south = TextureManager.loadTexture(new File("data/texture/south.jpg").toURI().toURL(), Texture.MM_LINEAR, Texture.FM_LINEAR, Image.GUESS_FORMAT_NO_S3TC, 0.0f, true);
Texture east = TextureManager.loadTexture(new File("data/texture/east.jpg").toURI().toURL(), Texture.MM_LINEAR, Texture.FM_LINEAR, Image.GUESS_FORMAT_NO_S3TC, 0.0f, true);
Texture west = TextureManager.loadTexture(new File("data/texture/west.jpg").toURI().toURL(), Texture.MM_LINEAR, Texture.FM_LINEAR, Image.GUESS_FORMAT_NO_S3TC, 0.0f, true);
Texture up = TextureManager.loadTexture(new File("data/texture/top.jpg").toURI().toURL(), Texture.MM_LINEAR, Texture.FM_LINEAR, Image.GUESS_FORMAT_NO_S3TC, 0.0f, true);
Texture down = TextureManager.loadTexture(new File("data/texture/bottom.jpg").toURI().toURL(), Texture.MM_LINEAR, Texture.FM_LINEAR, Image.GUESS_FORMAT_NO_S3TC, 0.0f, true);
m_skybox.setTexture(Skybox.NORTH, north);
m_skybox.setTexture(Skybox.WEST, west);
m_skybox.setTexture(Skybox.SOUTH, south);
m_skybox.setTexture(Skybox.EAST, east);
m_skybox.setTexture(Skybox.UP, up);
m_skybox.setTexture(Skybox.DOWN, down);
RenderingCall call = new RenderingCall(m_skybox, m_skybox.getClass(), m_skybox.getClass().getMethod("preloadTextures", (Class<?>[])null),null);
GameTaskQueueManager.getManager().getQueue(GameTaskQueue.RENDER).enqueue(call);
And :
public class RenderingCall implements Callable {
private Object obj;
private Class classObj;
private Method methodObj;
private Object[] args;
public RenderingCall(Object obj, Class classObj, Method methodObj, Object[] args) {
this.obj = obj;
this.methodObj = methodObj;
this.classObj = classObj;
this.args = args;
}
public Object call() throws Exception {
methodObj.invoke(classObj.cast(obj),args);
return null;
}
}
My application run without exception or warning message but textures are never loaded... Any idea ?