When we build the assets folder using sdk, the only files included are the j3o, image files and j3m for a model.
Why does the gltf include the gltf and bin file?
This should be excluded shouldnt it?
When we build the assets folder using sdk, the only files included are the j3o, image files and j3m for a model.
Why does the gltf include the gltf and bin file?
This should be excluded shouldnt it?
I think so.
I tested it and nothing bad happened that was obvious.
Must of been overlooked then, thanks.