GLTF import texture problem

I use SDK3.3.0-beta1 and found that importing GTLF will not automatically set texture filtering on textures. As shown below:

So I have to manually find this batch[24], and then click Create Material. When the material is generated, the texture filter is set, and the results are as follows:


so other importers set some default filtering? i set them auto-on-load so idk if it was working properly earlier.

did you maybe use Blender 2.91? (i know this scene demo, but idk if you exported it using newest Blender)

Broken: version: 2.91.0
Worked: 2.90.1

1 Like

It helps me, thank you. :+1: :+1: