I use SDK3.3.0-beta1 and found that importing GTLF will not automatically set texture filtering on textures. As shown below:
So I have to manually find this batch, and then click Create Material. When the material is generated, the texture filter is set, and the results are as follows:
so other importers set some default filtering? i set them auto-on-load so idk if it was working properly earlier.
did you maybe use Blender 2.91? (i know this scene demo, but idk if you exported it using newest Blender)
Broken: version: 2.91.0