I use SDK3.3.0-beta1 and found that importing GTLF will not automatically set texture filtering on textures. As shown below:
So I have to manually find this batch[24], and then click Create Material. When the material is generated, the texture filter is set, and the results are as follows:
so other importers set some default filtering? i set them auto-on-load so idk if it was working properly earlier.
did you maybe use Blender 2.91? (i know this scene demo, but idk if you exported it using newest Blender)
Broken: version: 2.91.0
Worked: 2.90.1
opened 10:40AM - 05 Dec 20 UTC
closed 06:51AM - 06 Dec 20 UTC
See https://developer.blender.org/T83426
Broken: version: 2.91.0
Worked: 2.90.1
Material
exporter
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