Gltf No complete adaptation

I tried to render it with unshaded material which does not require normals

Material unshaded = new Material(assetManager, Materials.UNSHADED);
Material pbr = geom.getMaterial();
unshaded.setTexture("ColorMap", pbr.getParamValue("BaseColorMap"));
geom.setMaterial(unshaded);

looks like the buffers are corrupted

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