Good source to understand shadowing


I would like to understand the jME built-in shadow system and (in more general terms) how shadowing algorithms work.

Can anybody give me some good links or good book titles (with chapter number) to help me with this?

You mean other than looking at the source code for shadows in jME? :-p


GPU Gems Chapter 9

thanks mojomonk, will have a look there! :slight_smile: