That I may be missing. Unfortunately I’m pretty lost at this moment.
I have downloaded the library needed and have copied the folder to the jmonkey directory in which all the other libraries are stored.
The next step you suggest is
Opening up the project properties and selecting the target version for the build
I am unable to complete this step without further explanation if you could elaborate that would be helpful.
Also, when it comes to actually being able to reference the classes within the google play .jar, I have tried to reference the .jar, the entire folder, and creating a new library with both these insides.
Both with no luck.
I’m essentially at the point in which I have the google play lib folder, and need to know how to make it able to reference it from within my project,
EDIT: I found something of note. Apparently the Android Main Activity is using a different set of libraries than the main game project. I suppose if I find where the MainActivity is getting its libraries I can move the google-play-services.jar there.
But if I make my own class, the library for the google play services is referenced properly, but I cannot reference any of the Android stuff such as the onCreate and the Android OS Bundle…
So I must either reference the rest of android to the main part of my project or properly reference the google play services library to the MainActivity