Grabbing part of a model?

So, say I’ve loaded a model into jme. This model is made up of several parts, and some of them have been assigned names by the person who made the model. Is there any way to get the trimeshes associated with the specific parts in this model based on the names?

If you know what node it is a child of, you can ask the node for a child by that name. It doesn’t recurse yet, but we could add that function.

Yes, that would be really nice. Imagine you’ve got a model of a man, and you want to grab just his hand so you can put a gun in it, or you want to set just his head on fire. It would be really useful for stuff like this.