Gui Image problem on mobile

Hello girls/guys!

I have a problem when I attach a picture to the guiNode on mobile.

My test code is just the BasicGame project in the JMonkeySDK.

In the simpleInitApp I added the following lines:

Picture picture = new Picture(“testPicture”);
picture.setPosition(0, 0);
picture.setImage(assetManager, “Textures/test.png”, true);

On pc it is working fine but on mobile the picture is mixed up.


mobile (sorry for the popup on the screenshot)

Does anybody have any idea what can be the problem?

I’ve played around with jMonkey on android a few times and usually any issues are related to the configuration of the ROM or “developer settings”.

What phone are you testing on, and is it a custom rom?

Is your texture size a power of 2? I haven’t tried it myself, but I could have sworn there was an issue with using non-power of 2 textures on mobile.

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It is an old Galaxy S mobile. The problem was the texture size were not a power of 2.

Thank you very much you were right! I had to change the size to the power of 2.