- Is Nifty 1.3 fully integrated and functional in jME3?
- When I try the following code, nothing no GUI shows up in the screen:
[xml]<?xml version="1.0" encoding="UTF-8"?>
<nifty xmlns="http://nifty-gui.sourceforge.net/nifty.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://nifty-gui.sourceforge.net/nifty.xsd
http://nifty-gui.sourceforge.net/nifty.xsd">
<screen id="start" controller="mygame.Main">
<layer id="layer" backgroundColor="#0000" childLayout="center">
<panel style="nifty-panel-red" childLayout="center" width="30%" height="20%">
</panel>
</layer>
</screen>
</nifty>[/xml]
- When I try the following code :
[xml] <text font="verdana-24-shadow.fnt" text="Hello World!"
align="center" valign="center" />
[/xml]
It says the font is not found. Where should I put the font?
there is no step by step guide for Nifty yet.
- Yes it is
- The default template of jMP works
normen said:
1) Yes it is
2) The default template of jMP works
1. That means I should be able to create gui without going through any kind of XML code? And there is no documentation yet, to show me how to do it.
2. I was trying it while the game is running. Are they related?
I am try to show a simple popup type window which will appear for several seconds to show the objective and basic key configuration.
3. How I am going to handle the font issue.