I'm working with the particle editor trying to produce a halo effect as part of an explosion, I have it mostly working except that I not been able to adjust so that
- moving the camera has no effect on its orientation
and
- I cant seem to center the emission = the center of particle texture.
essentially its a single particle effect if someones knows of settings that might help or know a multi-particle way to achieving said,
please throw me a couple tips
here’s a copy of the file it using the halo in jme,
didn’t upload the texture though