I convert a 3ds model to ogrexml through blender
Then I get a .mesh.xml doc and a .material doc.
However when I want to import, it tells me “can’t import this file”
meanwhile, when I code like this, assetManager.loadModel(“Models/ping/ping.mesh.xml”)
the jme tells me “Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main]”
I want to know how to import a model which I have finished in blender.
Thanks a lot
You can also convert it to an obj. file with blender, put it into your asset folder an then convert it to .j3o by doubleclicking it in the asset manager.
Or do the same by saving it as a .blend file.