Headsup -- changes in PhysicsSynchronizer

I just made some memory optimizations in com.jmex.physics.PhysicsSynchronizer. There shouldn't be a problem, but if you encounter any weirdness, try rolling PhysicsSynchronizer back to 1.16. If the weirdness dissapears, we've got a problem :slight_smile:


If you are going to roll back PhysicsSynchronizer to 1.16, you need to roll back com.jmex.physics.PhysicsWorld to 1.39 as well.