I’m recently playing around a bit with texture mapping and I want to use a basic height map to create a bumpy object.
I already did one with a normalmap but is there a way to do this with a heightmap?
I am searching for a few days in forums and in the docu but everything I can find where heightmaps are used in a different way is when creating terrain with it.
I just want to do like a basic geometry and use the height map to make it bumpy with lightning but I can’t find the correct Material Parameter. It seems that there are only parameters defined for normalmap and parallaxmap.
So I would like to know if this is supported and when it is how can I do this?
Thanks for your help