Whenever I try to run the code from the HelloMaterials tutorial, I get an exception:
SEVERE: Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main]
com.jme3.asset.AssetNotFoundException: Interface/Logo/Monkey.jpg (Flipped) (Mipmaped)
at com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:239)
at com.jme3.asset.DesktopAssetManager.loadTexture(DesktopAssetManager.java:293)
at com.jme3.asset.DesktopAssetManager.loadTexture(DesktopAssetManager.java:312)
at com.jme3.asset.DesktopAssetManager.loadTexture(DesktopAssetManager.java:324)
at jme3test.helloworld.HelloMaterial.simpleInitApp(HelloMaterial.java:32)
at com.jme3.app.SimpleApplication.initialize(SimpleApplication.java:230)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:129)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)
at java.lang.Thread.run(Thread.java:680)
When I check the Interface folder, there is nothing in there. I have been looking for a fix for the past three hours. Where can I find these missing files? I tried searching for Monkey.jpg as well but found nothing.
Notice how the interface folder is empty:
also ur almost out of battery
2 Likes
I didn’t skip it, just didn’t know I had to do that for every project. Thanks a lot for your quick reply, I really do appreciate it.
1 Like
If you create the jme-tests project (new project → jme tests), you can test all the beginner tutorials in jmetests.helloworld, as well as all the other ones, with shift + f6 on the appropriate class, the jme-tests.jar is included already in this
1 Like