Help with collision in a bowling game



Can you explain what exactly is not working? What do you expect to happen versus what is actually happening?

I want collison tutorials

just this

Hi Carrasco,

I am not sure you are aware that there are a few options regarding Physics in jME.

You could implement the physics yourself, using jME collisions feature and calculating trajectories and so on.

For a game like bowling, you can really benefit of one of the ready-to-use Physics solutions.

Have a look at jMEPhysics (wiki here and source code here

jMEPhisycs include a bunch of tests that will allow you to get the "feeling" of what the engine does. You just need to look into the samples or read the wiki to get you started.

I hope that helps.