Holes in terrain?

Hello,



When I create my terrain, I can see multiple triangular holes in it.

Does anyone know how I can fix it?

Could you please post a screenshot?

Had this issue- NaN heights.

How is your terrain/heightmap generated?

Like this:



MidPointHeightMap heightMap = new MidPointHeightMap(64, 1f);

Vector3f terrainScale = new Vector3f(20, 0.5f, 20);

tb = new TerrainBlock("Terrain", heightMap.getSize(), terrainScale,

        heightMap.getHeightMap(), new Vector3f(0, 0, 0), false);

tb.setModelBound(new BoundingBox());

tb.updateModelBound();

scene.attachChild(tb)

Have you tried using a different scale, instead of 0.5f use something larger, like 10.0f or so. Also, try to use 32 bits of depth and see if that changes something.

I tried it:

Does anyone know how I can fix this?

I really need to know so I can continue!!

Do the terain test in jmetest work for you? If not, it might be a graphics driver issue.