I need the Y rotation to rotate the head of tank animated not fast in one step.
I need the Y value to use it in this way:
public void head_to(float deg) {
Quaternion qua = new Quaternion().fromAngleAxis(FastMath.DEG_TO_RAD * deg, new Vector3f(0, 1, 0));
Tween rot = SpatialTweens.rotate(head, head.getLocalRotation(), qua, 1f);
anim.add(Tweens.smoothStep(rot));
turning_sound.playInstance();
}