How can I edit a ParticleEmitter in the SceneComposer?

Hi all,

I have created a ParticleEmitter within the SceneComposer.

However, there seems to be no way to edit this particle. There is nothing in the “view” tab related to showing a particle editor, and there is nothing in the SceneComposer window related to editing particle properties.

After about an hour and a half of googling and trying things, I came across this screenshot:

So, it seems I need to somehow edit the ParticleEmitter “properties”. I still can’t find a button for that either though.

My end goal is to create a jet engine trail, which should start at the location of the engine (even if the plane rotates) and creates the illusion of a jet engine that is running.

Just open the properties window via the “Window” menu.

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