Im trying to use AppStates for gamestate maangement, now in different states controls should be diferent, like left click does different things in each state. I tried to use inputManager.clearMappings() but that clears evrything even the standard inputs mapped in simple game I dont want to touch those… So how can I remove specific mappings?
[java]
inputManager.deleteMapping(“SomeBinding”);
[/java]
The “SomeBinding” should be the exact name of the already bound “key” done earlier in the program.
Thank you very much seems like im blind was searching for and its right there befrore me