Well I finally figured it out.
The cause of the problem was a piece I had running that only seemed to fire on android.
It closed the menu if you clicked outside of it. As pspeed pointed out, logging solved my problem.
This piece of code closed the menu if open, otherwise started the game when the screen was clicked, I’m replacing it with a specific button to solve my problem.
Thank you everyone who tried to help, and I’m sorry I wasted your time