have problem again :(.
Im trying to connect existing Spatial to MotionPath where:
first waypoint is located exacly in the same point where spatial is,
second is random vector3f.
Spatial is jumping, but after jump to path, all motion is ok,
but i dont know how get usable coordinates for first waypoint.
im trying this:
path.addWayPoint(spatial.getWorldTranslation()); // getLocalTranslation()
its a shame that i cant get proper coordinates ;(
in example TestMotionPath
change first waypoint with:
and there will be same strange behavior.
clone the translation. The motionPath keeps the references you give it
OMG! it worked!