How to add Bound to 3ds Max .obj model file after Loading

Hi all



I have a peculiar query, since i am new to Jmonkey, i am not sure how exactly i can put bounds to my 3ds Max .obj file affter loading it using ObjToJme.

My Model is a Building which has door and i can go inside the Building and visit all the rooms, but i have no bounds defined on walls, i am not sure how to do that.

as the buliding and all its rooms are in single model .obj file.



Please help me in this regard.



thanks!

https://wiki.jmonkeyengine.org/legacy/doku.php/jme3:beginner:hello_collision

Thanks for your quick reply normen, i am using JME 2 and i downloaded town.zip example, but i was not able to understand how this can be achieved in JME 2, i had gone through entire documentation on version 2, tried bounding sphere and box , i am not catching the right point.

please can you help me