How to always fully display a node

Hi, I want to display a Geometry completely even if it is hidden by another geometry. I tried different Cullhint settings but it didn’t work.
Do you have any hint how to achieve that?

cullhint is not what you need.

  • you can solve this using render order.

  • You can always use proper Render Bucket:
    Render Buckets :: jMonkeyEngine Docs

  • You can also just Overrender it as postRender

  • You can use Lemur and put Model as GUI element

  • You can put simple GUI Quad and use RenderToTexture example to render this geom into this quad.

Depends what you need

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