I have a simple question:
How to create a j3o file ?
I know that there are many manuals how to do it, but nothing worked at my computer.
Like using Bent etc but at the end i never got the requestet result.
Please can someone help me with a clear manual ?
How about this?
[video]jMonkeyEngine3 SDK Alpha-1 (Platform) - YouTube
It uses the Ogre plugin for Blender. It is only required with complex animations I think? The current Blender importer does the trick for static objects just fine. Meaning that you can just save a Blender file and convert to j3o.
Here is the documentation:
import the model into the sdk. Move your mouse over the imported asset, Right click -> convert to j3o