I am interested in learning this game engine because complete and easy. May I know how to debug the JMonkeyEngine SDK inside an NedtBeans IDE?
@Darkchaos is the person you’re looking for.
How can I contact him?
The Correct Way to Build and Run JMonkeyEngine SDK
No, that wouldn’t work.
I hope I haven’t forgotten anything. If you’re on Windows, you’ll have to get something that can run bash scripts. Git bash utility that comes with git for windows might be good enough. Or you could always execute the commands the scripts use manually.
Since I’m on vacation it’s hard to contact me, but I see griz could help you out already.
And then there is always our Readme, see here https://github.com/jMonkeyEngine/sdk#building-the-sdk
It also contains the Issue you were having with jaulet
Hi Darkchaos Contributor,
I would like to study this engine for hobby, may be need your help to understand this system in the future. Thank you very much.