How to display a simple 2D image on the screen?

Hi there,

I want to display a small PNG image in the view plane (on the screen), just like the FPS node is displayed.

How can I do that? (simple example? :))


Just load it as texture put it on a Quad and that Quad into the ortho queue (probably assign alpha state, too). For a detailed description see the HUD tutorial in the wiki.