@nehon said:
You have to render the scene to a a FrameBuffer
Look at TestRenderToTexture
Ok, i get you thanks!
Another question is how to render a viewport less than tpf speed?
Here I render viewport but i get the same result:
[java]
renderManager.renderViewPort(myView, tpf); // default
[java]renderManager.renderViewPort(myView, tpf*0.1f); // the same result as default. it renders like tpf
[/java]