How to increase the gray scale tolerance of the image based height map

i want to make this height map where the center is a hill, and the area around the hill is flat.



but no matter how acurate my gray scale image is, the terrain still has some bumps on it.



so im thinking if theres any way to increase the gray scale tolerance of the image based height map.

Did you try using the setHeightScale(float) method?  That might help…and/or possibly setting the blocksize when you create your TerrainPage.



I do:  heightMap.setHeightScale(0.001f);  for my terrain…might want to go smaller for smoother.



If you've tried these before, sorry for not being helpful.

yes i pass in the axes scale when constructing the terrain block.



but still thx~