Please note: I realize that this question is a duplicate of this one, however:
@normen’s answer to read the app settings docs didn’t help me, and I don’t see any reference to
pauseOnFocusanywhere inside of them. I also checked out the
AppSettingsjavadoc and don’t see any reference to configuring focus-related settings; and
- The link provided by @pspeed is now broken (this question was from 5 years ago); and
- The other answer is vague and doesn’t provide any concrete code to derive a meaningful answer from
As such, I will ask this question again, hoping that either someone can:
- Provide the exact link in the docs/tutorials that answers this; or
- Update the (now broken) link that @pspeed originally provided; or
- Just provide a super-quick code snippet
So I have a barebones jME3 “game” (if you want to call it that) up and running, and I am loving life.
However, I noticed that when I click my mouse outside of the game window (hence giving focus to a diferent app running on my machine), the game comes to a screeching halt. The minute I shift focus back to my game, it resumes.
There may be conditions where I want to leave my game running in the background, and surf the internet (or do whatever) for a little while, and then come back to it. Perhaps in my game it takes 10 - 20 minutes for a tree to grow, etc., and I don’t want to just sit there and pick my nose that whole time.
So I ask: Is there any way to allow the game to keep running even when the app itself doesn’t have OS focus?