I am making a game in which I need a maze inside which I plan to put small spherical balls.
Balls i can create in jME but how to create the maze?Boolean operations may be there but it would be too much of efforts I guess?
Perhaps this can help
@gbluntzer made a maze, and full source code is available
I understand the process of having a model in game is as follows:
- make a model using a tool , like blender.
- convert it to xml
- import xml in ur program
is my understanding correct?
yes that is 1 way to do it
The engine provides a .blend importer too, you can load and convert (j3o) .blend files directly. But it is still a bit WIP, then if you have any problems with that, use OgreXml.
you can do it with a heigtmap too…