I am working on improving the animations for my game while upgrading to the new animation system, and I am looking to find the best way to retarget animations between 2 different skeletons.
It is looking like the Maud editor will be my best choice - I recall a long time ago seeing a video using Maud to retarget animations, but I did not bookmark it, and I cannot seem to find it again unfortunately. I tried to retarget an animation by trial and error a few weeks ago, but I got stuck on the bone mapping step.
I am also curious if animation retargeting is supported for the new animation system? Or if I should retarget my animations using the old anim system and then migrate to the new system afterwards.