How to set angle of view?

Hello friends,



I have created a scene with a small ball placed on a rectangular floor.

When game starts the scene is viewed along Z axis, exposing thickness of floor.

What I want is to view from the top. How to get this view?



Manish

[java]cam.setLocalTranslation(new Vector3f(0, 10, 10)); //adjust these values accordingly to the size of the floor

cam.lookAt(floor.getLocalTranslation());[/java]

Hi Wezrule, thanks a lot…btw, I did like this



cam.setLocation(new Vector3f(0, 4f, 0));

cam.lookAt(new Vector3f(0,0,0), new Vector3f(0,0,1));



and got the desired results.



Can you please tell whats this with setLocalTranslation(incontext of spatial too). How is it diff from say, move or setLocation?



Manish

oh yeh sorry i wrote that completely wrong :P, haha xD. Well at least you got the idea. Move will move it from its current position. setLocation is only for the camera, i remember @pspeed saying something about why its not also called setLocalTranslation(), but im not sure sorry.