can u tell me how to show the bounding volumes in an baseSimpleGame ?
it doesnt work with pressing "b"
i tried it with
do u mean
box.setModelBoundings(new BoundingBox())
for example (i've done that)
or setup in the baseSimpleGame ???
(dont know how)
Are you sure you have setup boundings?
did you do box.updateModelBounding() ?
I think you need to call doDebug(Renderer r). If you take a look at the source it contains:
if ( showBounds ) {
Debugger.drawBounds( rootNode, r, true );
}
thx a lot TomPomme … thats exactly what i was looking for!!!
i didnt look at doDebug method…
thx to renanse too