How to Slowly move a spatial to a point

How do I make the spatial fly a certain point.
Not like instantly but like make it follow you

There are many different options that you can use.

one way is this: Have a Control class on a chasing object that will always know the position of its target. Then on controlUpdate do this.

public void controlUpdate(float tpf){
        Vector3f dir = target.getWorldTranslation().subtract(spatial.getWorldTranslation());
        dir.multLocal(tpf * speed);

If this is not what you are looking for, please be more specific with your question and play with the tutorials as well as the API to give you different tools that may solve it for you as well.