How to use Physics 2 package?

Following the "Getting Started" guide in Physics 2 wiki (up to generating releases), I've got no idea in how to run the tutorials, including where I should be pointing in command prompt, what parameters I should include (-cp etc etc), where I should put the jar files into (when I need to use physics in my project), etc etc.



I'm completely new, have run through a few tutorials in jME. How do I develop a new game using jME? Do I put my source files into jmetest folder to run them as what I did with the test files?



Thanks in advance.

The best way to start is to use Eclipse IDE and the two guides:



http://www.jmonkeyengine.com/wiki/doku.php?id=setting_up_eclipse_to_build_jme

http://www.jmonkeyengine.com/wiki/doku.php?id=setting_up_eclipse_to_build_jme-physics



That way you can postpone knowing about class path, and library path until you are more comfortable programming in jme.

But before doing that you really should make some non-3D, non-physics game in Java to get used to the language and game development in general :wink:

Thanks for the replies :slight_smile:

I'm pretty comfortable with java, just not jME.

The whole process of downloading and compiling is long and error prone, especially using command prompt.

I'm working on eclipse version now :slight_smile: