How to use Transition Game State in Base Game?

Well, basically… I want to know how to use transition game state by example… I can't see any examples… Or I just can't understand how to use them… If there's any kind hearted to give me an example… It surely is very appreciated… btw, iM using jME 2.0…



-> I came to a point where there's so many to load and it takes so much time to load… Including my models and the octree… So its really important for me to be able to put up a loading or splash screen indicating its loading… I saw some examples for Standard Game but I still can't understand how to use it… Please help me…  :frowning:

Here is an example



http://www.jmonkeyengine.com/forum/index.php?topic=9447.msg72957#msg72957



The key elements are showing the load/splash screen, then periodically calling transitionGamestate.setProgress to update the progress as you get further along the loading process.

Ascendion said:

Here is an example

http://www.jmonkeyengine.com/forum/index.php?topic=9447.msg72957#msg72957

The key elements are showing the load/splash screen, then periodically calling transitionGamestate.setProgress to update the progress as you get further along the loading process.


I forgot to update this thread... lol! sorry... ^_^