How to view CapsuleCollisionShape mesh?

I tried to run TestwalkingCharacter

but dont see any CapsuleCollisionShape mesh around my player…

how to enable this mesh


try [java]



where i declare this i.e in simpleInitApp() or some where else

this is my player

[java]assetManager.registerLocator("./", FileLocator.class.getName());

player1 = (Node) assetManager.loadModel("dependencies/male.mesh.xml");


player1.setLocalTranslation(0f, 10f, 0f);

capsule1 = new CapsuleCollisionShape(2.0f, 4.0f,1);

character1 = new CharacterControl(capsule1, 0.01f);


//character1.setPhysicsLocation(new Vector3f(0.0f,20.0f,0.0f));






i want to see it mesh…

Do you want to see the model mesh or the physics collision mesh?

You add the physics collision debug display with the method i described up there (under the condition you have the latest nightly version).

And yes you can do that in simpleInitApp().

I would not know about model mesh though :frowning:

EDIT: oh and yes try that with character1.attachDebugShape(assetManager)