Well any guides for that I cant seem to find any. I simply want to render different things "on screen", eg as a HUD.
"middy" wrote:
Well any guides for that I cant seem to find any. I simply want to render different things "on screen", eg as a HUD.
There's a HUD tutorial on the Wiki.
The easiest way is to create a texture which shows your “things”, place it on a quad and add this quad to the ortho queue. If you do this, the x and y coordinates of a translation vector for you quad map directly to screen coordinates. Basically it’s as easy as that
What if I wanted to make items on my HUD that are 3 dimesions?
add the 3d models to a CameraNode.
DP